Naperville Invitational Basketball League


The Naperville Invitational Basketball League (NIBL) is a fantasy basketball league where teams in the league compete in head-to-head matches each week. The outcome of each match is determine by the results of NBA games that occur during the week.

Article 1. League Structure

  1. The administration and oversight of the League is the responsibility of the League Commissioner.
  2. Each Team in the League is paid for, selected by, and managed by a Team Owner.
  3. The teams in the League are split into two Conferences: the East and the West.
  4. Any disputes or interpretations of the Bylaws will be resolved by the commissioner.

Article 2. Team Owners

  1. Team owners must supply an email address and a phone number.
  2. Team owners must submit a lineup each week.
  3. Team owners must attend the NIBL player draft.
  4. Team owners must pay the entry fee.
  5. Team owners name their team's location and mascot. Team locations and mascots must be different than NBA locations and mascots. Team names can be vetoed by the commissioner if they are really, really offensive.

Article 3. Player Draft

  1. Each team includes 10 NBA players: 2 centers, 4 forwards, and 4 guards.
  2. Teams are selected in a player draft prior to the start of the regular season. The player draft has 10 rounds. Each team chooses 10 players, one per draft round.
  3. A team's draft position is determined by their standing in the previous season, starting with the worst team and ending with the NIBL champion. New teams are randomly assigned a draft position after non-playoff teams and before playoff teams from the previous season.
  4. The draft order is reversed with each round. In the odd rounds (1, 3, 5, 7, 9), the draft order is 1, 2, 3... N. In the even rounds (2, 4, 6, 8, 10), the draft order is reversed to N, N-1... 2, 1.
  5. Players are drafted from a list of available NBA players distributed by the Commissioner. This list also defines the positions (Guard, Forward, or Center) that a player is eligible to play in the League.
  6. Each player selected must be used in at least one game during the regular season. The only exception is a player that is injured, suspended or released from the NBA on the Sunday before the last week of the regular season.

Article 4. Changing Players

  1. If you are unable to field a valid team (1C, 2G, 2F) for any game due to losing multiple players to injury, suspension, or release from the NBA, then you can draft one player for that position from the pool of undrafted NBA players. Once you are able to field a valid team, the player you drafted to fill the spot is removed from your roster. Any injury-related transaction must be communicated to the commissioner.
  2. Team owners may drop a player currently on their team in favor of an NBA player that has not been claimed by any other team. Only three roster changes are permitted per year for each team.
  3. Roster changes are done on a week by week basis. Teams wishing to make a roster change must communicate the change to the commissioner by Friday at midnight. The commissioner will process all change requests on Saturday and annouce the roster changes. If more than one team requests to add the same player during the week, then one team is selected at random to make the roster change.
  4. Players discarded as a result of a roster change are available to any team during the next week.
  5. No roster changes are allowed during the last six game-weeks of the regular season and the playoffs.

Article 5. Game Lineups

  1. League fantasy games are head-to-head matches between two teams that take place over a game-week. A game-week includes all NBA games that tip-off starting Sunday through the end of Saturday.
  2. In each fantasy game, one team is designated as the home team; the other is the visiting team. This designation is included in the League schedule.
  3. Each team owner selects 5 players from their roster to play during the game-week. The 5 players selected must include 1 center, 2 forwards, and 2 guards.
  4. Each team owner may also select a 6th man, of any position, to play during the game-week. If a player from the team's starting lineup plays zero minutes in one of his selected games (thereby receiving a zero score), then the score from team's 6th man's first NBA game of the week is used. If a second zero is received by any player in the starting lineup, then the score fom the 6th man's second NBA game of the week is used. The sixth man does not apply in the case where a starting player has less than two scheduled NBA games in a week.
  5. Each team owner also selects up to 2 NBA games in which each player will participate during the game-week. The statistics from these 2 games and only these 2 games are used in determining a player's score during the game-week. If a player plays in less than 2 games during the game-week, then less than 2 games may be specified. If an owner declines to specify the NBA games to be used during the game-week, then the first 2 NBA games that each player's NBA team is scheduled to play is used by default.
  6. The combination of NBA players and NBA games selected by the team owner comprise that team's lineup.
  7. Lineups must be submitted before noon on Sunday. The visiting team owner must contact the home team owner to exchange lineups for the coming week. Then, each owner must contact the commissioner with both lineups. If both players agree, one owner may communicate both lineups to the commissioner.
  8. Lineups can never include NBA games that are already in progress before the lineup is submitted.
  9. Any team not submitting a lineup prior to noon on Sunday, receives a 25 point penalty and must play their lineup from the previous week, using the first two NBA games played during the game-week for each player.
  10. If a lineup mistakenly includes a date in which a player does not actually have an NBA game, then this date is replaced with the NBA player's lowest score of the remaining games during the game-week. If both dates are bad, then the two lowest scoring dates are used.
  11. If a lineup contains a player known to be injured or unavailable, then the team's 6th man does not take that player's place. The intent of the 6th man is to replace player's injured or made unavailable during the game-week, not before.
  12. Any penalty may be waived if agreed to by both opponents and the commissioner.

Article 6. Game Scoring

  1. The score for a fantasy team is the sum of the points, rebounds, assists, blocks, and steals that are accumulated by the team's lineup during the game-week.
  2. The team with the highest score during a game-week is declared to be the winner.
  3. In the case of a tie in team-scores, the home team is declared to be the winner.
  4. If an NBA trade takes place after lineups are submitted, during a game-week, then any traded player's game choices are replaced with the next consecutive games with his new team during the week. If the trade leaves the player with less than 2 games during the game-week, then he receives a zero for any unplayed games.
  5. Final game results may be challenged by communicating with the commissioner. Any challenge to a final game score must be made within 1 week of the end of the game-week. An exception to this: challenges to the results of the last week of the regular season or the playoffs must be made within 24 hours of the end of the game-week.

Article 7. The Regular Season

  1. The League's regular season takes place over each week of the NBA season.
  2. The regular season schedule is issued by the Commissioner.
  3. The results of the games each week will be distributed by the Commissioner.
  4. Teams are ranked in each conference by their winning percentage during the regular season. If two or more teams are tied (having the same winning percentage), then the tiebreakers are:

Article 8. The Playoffs

  1. The League's playoffs include a Conference Championship round and a Championship round.
  2. Prior to each playoff round, a supplemental playoff draft will be held for the remaining playoff teams. The intent of the playoff draft is to ensure that each team can field 5 players participating in the NBA playoffs. The playoff draft has 2 rounds. Each team selects 2 players, one per round. Teams may only select from NBA players that were not drafted prior to the season. The order of the first draft round is based on each team rank, and then is reversed for the second round.
  3. In the Conference Championship round, the top team in each conference plays the second-ranked team in their conference. The Conference Championship round is a best of three games format. The top team in the conference is the home team for games 1 and 3 and is the visitor for game 2.
  4. Games 1, 2, and 3 of the league playoffs correspond to games 1, 2, and 3 of all the first round NBA playoff games. After each of these playoff games, a winner is determined using the same scoring method as in the regular season. The team winning two or more games is the winner of their playoff series.
  5. The League Championship round is a best of three games format between the two conference champions. The higher ranked of the two teams is the home team for games 1 and 3 and is the visitor for game 2.
  6. Games 1, 2, and 3 of the championship playoffs correspond to games 1, 2, and 3 of all the second round NBA playoff games. After each of these playoff games, a winner is determined using the same scoring method as in the regular season. The team winning two or more games is the declared the champion of the league.

The 2001 Season

  1. The co-commissioners this year are: Bill Krieger and John Raimondo, email:
  2. There are 16 teams this season.
  3. The entry fee is $50/team.
  4. The prizes awarded this year are: $50 each for third and fourth, $100 for second place, and the rest for first place.
  5. The league's web site is located at

Log of Changes

Nov 1, 2000

Nov 6, 1999

Apr 15, 1999

Feb 11, 1999

Feb 4, 1998